vmax2bella/patch_libplist/libplist.vcxproj

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4.9 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<ProjectGuid>{A34F0D57-E086-45B3-9A7D-8A04CAD3AFEF}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>libplist</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<PropertyGroup>
<OutDir>$(SolutionDir)bin\$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)obj\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;_USRDLL;LIBPLIST_EXPORTS;_CRT_SECURE_NO_WARNINGS;HAVE_CONFIG_H;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(ProjectDir)include;$(ProjectDir)src;$(ProjectDir)libcnary\include;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<DisableSpecificWarnings>4244;4267;4146</DisableSpecificWarnings>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="src\base64.c" />
<ClCompile Include="src\bplist.c" />
<ClCompile Include="src\bytearray.c" />
<ClCompile Include="src\hashtable.c" />
<ClCompile Include="src\jplist.c" />
<ClCompile Include="src\jsmn.c" />
<ClCompile Include="src\oplist.c" />
<ClCompile Include="src\plist.c" />
<ClCompile Include="src\ptrarray.c" />
<ClCompile Include="src\time64.c" />
<ClCompile Include="src\xplist.c" />
<ClCompile Include="libcnary\node.c" />
<ClCompile Include="libcnary\node_list.c" />
<ClCompile Include="libcnary\cnary.c" />
<ClCompile Include="src\out-default.c" />
<ClCompile Include="src\out-limd.c" />
<ClCompile Include="src\out-plutil.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\base64.h" />
<ClInclude Include="src\bytearray.h" />
<ClInclude Include="src\hashtable.h" />
<ClInclude Include="src\jsmn.h" />
<ClInclude Include="src\plist.h" />
<ClInclude Include="src\ptrarray.h" />
<ClInclude Include="src\strbuf.h" />
<ClInclude Include="src\time64.h" />
<ClInclude Include="src\time64_limits.h" />
<ClInclude Include="include\plist\plist.h" />
<ClInclude Include="src\config.h" />
<ClInclude Include="libcnary\include\node.h" />
<ClInclude Include="libcnary\include\node_list.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
</Project>