added notarized macos binaries and windows
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11
README.md
11
README.md
@ -6,6 +6,10 @@ Command line convertor from [VoxelMax](https://voxelmax.com) .vmax to DiffuseLog
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# Precompile binaries
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[MacOS](https://a4g4.c14.e2-1.dev/vmax2bella/vmax2bella_macuniversal_0.1.zip)
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[Windows](https://a4g4.c14.e2-1.dev/vmax2bella/vmax2bella_win_alpha0.1.zip)
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# Build
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# Build
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@ -46,7 +50,10 @@ cd ..
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git clone https://github.com/jpaver/opengametools.git
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git clone https://github.com/jpaver/opengametools.git
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git clone https://github.com/oomer/vmax2bella.git
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git clone https://github.com/oomer/vmax2bella.git
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cd vmax2bella
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cd vmax2bella
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make
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make all -j4
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install_name_tool -change ../lzfse/build/liblzfse.dylib @rpath/liblzfse.dylib bin/Darwin/release/vmax2bella
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install_name_tool -change /usr/local/lib/libplist-2.0.4.dylib @rpath/libplist-2.0.4.dylib bin/Darwin/release/vmax2bella
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```
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```
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# Linux [NOT READY]
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# Linux [NOT READY]
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@ -70,7 +77,7 @@ cd vmax2bella
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make
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make
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```
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```
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# Windows [NOT READY]
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# Windows
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- Install Visual Studio Community 2022
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- Install Visual Studio Community 2022
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- Add Desktop development with C++ workload
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- Add Desktop development with C++ workload
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- Launch x64 Native tools Command Prompt for VS2022
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- Launch x64 Native tools Command Prompt for VS2022
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