added windows includes
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@ -176,6 +176,15 @@ The 't' field in the snapshot's 's.id' dictionary indicates the type of snapshot
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#include "../bella_scene_sdk/src/bella_sdk/bella_scene.h" // For creating and manipulating 3D scenes in Bella
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#include "../bella_scene_sdk/src/dl_core/dl_main.inl" // Core functionality from the Diffuse Logic engine
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#ifdef _WIN32
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#include <windows.h> // For ShellExecuteW
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#include <shellapi.h> // For ShellExecuteW
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#include <codecvt> // For wstring_convert
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#elif defined(__APPLE__) || defined(__linux__)
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#include <unistd.h> // For fork, exec
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#include <sys/wait.h> // For waitpid
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#endif
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#include "oomer_voxel_vmax.h" // common vmax voxel code and structures
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#include "oomer_misc.h" // common misc code
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#include "oomer_voxel_ogt.h" // common opengametools voxel conversion wrappers
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