added windows includes

This commit is contained in:
Harvey Fong 2025-04-10 19:53:04 -06:00
parent cb522a0959
commit 7fc96a70ce

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@ -176,6 +176,15 @@ The 't' field in the snapshot's 's.id' dictionary indicates the type of snapshot
#include "../bella_scene_sdk/src/bella_sdk/bella_scene.h" // For creating and manipulating 3D scenes in Bella #include "../bella_scene_sdk/src/bella_sdk/bella_scene.h" // For creating and manipulating 3D scenes in Bella
#include "../bella_scene_sdk/src/dl_core/dl_main.inl" // Core functionality from the Diffuse Logic engine #include "../bella_scene_sdk/src/dl_core/dl_main.inl" // Core functionality from the Diffuse Logic engine
#ifdef _WIN32
#include <windows.h> // For ShellExecuteW
#include <shellapi.h> // For ShellExecuteW
#include <codecvt> // For wstring_convert
#elif defined(__APPLE__) || defined(__linux__)
#include <unistd.h> // For fork, exec
#include <sys/wait.h> // For waitpid
#endif
#include "oomer_voxel_vmax.h" // common vmax voxel code and structures #include "oomer_voxel_vmax.h" // common vmax voxel code and structures
#include "oomer_misc.h" // common misc code #include "oomer_misc.h" // common misc code
#include "oomer_voxel_ogt.h" // common opengametools voxel conversion wrappers #include "oomer_voxel_ogt.h" // common opengametools voxel conversion wrappers