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README.md
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README.md
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# poomer-zmq-client_server
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c++ cross platform prototype zmq rep-req render node
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c++ cross platform prototype zmq rep-req client and server with encryption
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[ZeroMQ messaging library](https://zeromq.org)
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server starts in pubkey server mode, allowing one client to grab the pubkey
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- keypairs are generated on every start
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- keypairs are generated on every start creating a purely encrypted connection.
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- Host verification and Trust on First Usage security design pattern are not incorporated. (ie .ssh/know_hosts)
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- used tcp ports 5555, 5556, 5557
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- [TODO] backport bellatui Args, requires making bella_scene_sdk a dependency
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# Usage
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- [TODO] Fill in
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# Build
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@ -80,9 +86,9 @@ g++ -std=c++11 server.cpp -o server -I../libzmq/include -I../cppzmq -L../libzmq/
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g++ -std=c++11 client.cpp -o client -I../libzmq/include -I../cppzmq -L../libzmq/build/lib -lzmq -Wl,-rpath,.
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cp ../libzmq/build/lib/libzmq.5.dylib .
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```
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[TODO] wrap in a makefile, see bellatui
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[TODO] put in bin/Darwin
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[TODO] clears compile time warnings
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- [TODO] wrap in a makefile, see bellatui
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- [TODO] put in bin/Darwin
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- [TODO] clears compile time warnings
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## Windows
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Install Visual Studio Community with Desktop C++
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