// Discord bot library - provides all Discord API functionality #include "../DPP/include/dpp/dpp.h" // Standard input/output - for console logging (std::cout, std::cerr) #include // String handling - for std::string class and std::to_string() function #include // Terminal I/O control - for hiding password input in getHiddenInput() #include // Unix standard definitions - provides STDIN_FILENO constant #include // Time functions - for std::time() to generate timestamps #include // Dynamic arrays - for std::vector to hold image byte data #include // Threading support - for std::thread to send images asynchronously #include // Time utilities - for std::chrono::seconds() delays #include // Algorithm functions - for std::transform (string case conversion) #include // STB Image library - single header for loading images (JPEG, PNG, etc.) #define STB_IMAGE_IMPLEMENTATION #include "stb_image.h" // STB Image Write library - single header for saving images #define STB_IMAGE_WRITE_IMPLEMENTATION #include "stb_image_write.h" // Embedded image data - contains the JPEG as a byte array (our generated header) #include "embedded_image.h" /** * Function to securely input text without displaying it on screen (like password input) * This is used for Discord bot tokens to keep them private in the terminal * * @param prompt - The text to display before asking for input * @return std::string - The hidden text that was typed */ std::string getHiddenInput(const std::string& prompt) { // Display the prompt to the user std::cout << prompt; std::cout.flush(); // Force immediate output (don't wait for newline) // Save current terminal settings so we can restore them later termios oldt; tcgetattr(STDIN_FILENO, &oldt); // Get current terminal attributes // Create new terminal settings that disable echo (hide typed characters) termios newt = oldt; // Copy current settings newt.c_lflag &= ~ECHO; // Remove the ECHO flag (disables character display) tcsetattr(STDIN_FILENO, TCSANOW, &newt); // Apply new settings immediately // Read the hidden input std::string input; std::getline(std::cin, input); // Read entire line (including spaces) // Restore original terminal settings (re-enable echo) tcsetattr(STDIN_FILENO, TCSANOW, &oldt); std::cout << std::endl; // Add newline since user's Enter wasn't displayed return input; } /** * Function to vertically flip JPEG image data using STB libraries (upside-down) * * @param image_data - The JPEG data as bytes * @return std::vector - The vertically flipped JPEG image data */ std::vector flipImageVertically(const std::vector& image_data) { std::cout << "šŸ“ø Flipping image (" << image_data.size() << " bytes)..." << std::endl; // Step 1: Decode JPEG to raw pixel data int width, height, channels; unsigned char* decoded_data = stbi_load_from_memory( image_data.data(), // Input JPEG data image_data.size(), // Size of input data &width, // Output: image width &height, // Output: image height &channels, // Output: number of color channels 0 // Desired channels (0 = keep original) ); if (!decoded_data) { std::cout << "āŒ Failed to decode JPEG image: " << stbi_failure_reason() << std::endl; return image_data; // Return original if decode fails } std::cout << "āœ… Decoded image: " << width << "x" << height << " pixels, " << channels << " channels" << std::endl; // Step 2: Create buffer for flipped image data int bytes_per_pixel = channels; int row_size = width * bytes_per_pixel; std::vector flipped_pixels(width * height * bytes_per_pixel); // Step 3: Flip vertically (reverse row order to make image upside-down) for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { // Calculate source and destination pixel positions int src_index = (y * width + x) * bytes_per_pixel; // Original position int dst_index = ((height - 1 - y) * width + x) * bytes_per_pixel; // Flipped position (vertically) // Copy all color channels for this pixel for (int c = 0; c < bytes_per_pixel; c++) { flipped_pixels[dst_index + c] = decoded_data[src_index + c]; } } } // Step 4: Encode flipped pixels back to JPEG std::vector output_jpeg; // Helper function to capture JPEG data written by stb_image_write // This is a "callback" - STB calls this function whenever it has encoded data to write auto write_func = [](void* context, void* data, int size) { // Cast void* back to our vector (context is the &output_jpeg from below) std::vector* output = static_cast*>(context); uint8_t* bytes = static_cast(data); // Append the new JPEG bytes to our output vector output->insert(output->end(), bytes, bytes + size); }; // Write flipped pixels to JPEG format (quality: 90/100) int success = stbi_write_jpg_to_func( write_func, // Callback function to capture data &output_jpeg, // Context passed to callback width, // Image width height, // Image height channels, // Number of channels flipped_pixels.data(), // Pixel data 90 // JPEG quality (0-100) ); // Clean up decoded image memory stbi_image_free(decoded_data); if (!success) { std::cout << "āŒ Failed to encode flipped image to JPEG" << std::endl; return image_data; // Return original if encode fails } return output_jpeg; } /** * MAIN FUNCTION - Entry point of the Discord bot program * Sets up the bot, registers commands, and starts the event loop */ int main() { // Step 1: Get Discord bot token securely from user std::cout << "=== Discord Bot Startup ===" << std::endl; std::string BOT_TOKEN = getHiddenInput("Enter Discord Bot Token: "); // Validate that a token was provided if (BOT_TOKEN.empty()) { std::cerr << "Error: Bot token cannot be empty!" << std::endl; return 1; // Exit with error code } // Step 2: Create Discord bot instance // dpp::cluster is the main bot class that handles all Discord connections // i_default_intents gives basic permissions, i_message_content allows reading message text dpp::cluster bot(BOT_TOKEN, dpp::i_default_intents | dpp::i_message_content); // Step 3: Enable logging to see what the bot is doing bot.on_log(dpp::utility::cout_logger()); // Step 4: Set up event handler for file uploads // Lambda function that gets called whenever a message with attachments is posted bot.on_message_create([&bot](const dpp::message_create_t& event) { // Ignore messages sent by bots (including our own) to prevent loops if (event.msg.author.is_bot()) { return; // Early exit - don't process bot messages } // Check if this message has any file attachments if (!event.msg.attachments.empty()) { // Debug output to console (only you see this, not Discord users) std::cout << "\n=== FILE UPLOAD DETECTED ===" << std::endl; std::cout << "User: " << event.msg.author.username << "#" << event.msg.author.discriminator << std::endl; std::cout << "Channel ID: " << event.msg.channel_id << std::endl; std::cout << "Message ID: " << event.msg.id << std::endl; std::cout << "Attachments: " << event.msg.attachments.size() << std::endl; // Flag to track if we found any JPEG files bool found_jpeg = false; std::vector jpeg_attachments; // Store JPEG attachments for processing // Loop through each attached file for (const auto& attachment : event.msg.attachments) { // Print file details to console std::cout << " - File: " << attachment.filename << std::endl; std::cout << " Size: " << attachment.size << " bytes" << std::endl; std::cout << " URL: " << attachment.url << std::endl; // Check if filename ends with ".jpg" or ".jpeg" (case-insensitive) std::string filename_lower = attachment.filename; // Convert entire filename to lowercase for easier comparison std::transform(filename_lower.begin(), filename_lower.end(), filename_lower.begin(), ::tolower); // Check if file ends with .jpg (4 chars) or .jpeg (5 chars) // substr(length - N) gets the last N characters of the string if ((filename_lower.length() >= 4 && filename_lower.substr(filename_lower.length() - 4) == ".jpg") || (filename_lower.length() >= 5 && filename_lower.substr(filename_lower.length() - 5) == ".jpeg")) { std::cout << " āœ… JPEG FILE DETECTED!" << std::endl; found_jpeg = true; jpeg_attachments.push_back(attachment); // Store for processing } } // If we found JPEG files, process them if (found_jpeg) { std::cout << "\nšŸŽÆ ACTION: Processing JPEG file upload" << std::endl; // Add emoji reaction to the message (like clicking a reaction in Discord) bot.message_add_reaction(event.msg.id, event.msg.channel_id, "šŸ”„"); // Send a text response in the same channel bot.message_create(dpp::message(event.msg.channel_id, "šŸ“ø JPEG detected! Flipping image upside-down...")); // Process each JPEG in a separate thread (after 5 second delay) // We use threads so the bot doesn't freeze while processing images for (const auto& jpeg_attachment : jpeg_attachments) { std::thread([&bot, // Capture bot by reference (shared) channel_id = event.msg.channel_id, // Copy these values into the thread user_id = event.msg.author.id, // so they don't get lost when event ends attachment_url = jpeg_attachment.url, original_filename = jpeg_attachment.filename ]() { // Wait 5 seconds before processing std::this_thread::sleep_for(std::chrono::seconds(5)); std::cout << "\n--- PROCESSING JPEG IMAGE ---" << std::endl; std::cout << "Downloading: " << original_filename << std::endl; std::cout << "From URL: " << attachment_url << std::endl; // Download the image using DPP's HTTP client std::cout << "🌐 Starting image download..." << std::endl; bot.request(attachment_url, dpp::m_get, [&bot, channel_id, user_id, original_filename](const dpp::http_request_completion_t& response) { if (response.status == 200) { std::cout << "āœ… Downloaded image (" << response.body.size() << " bytes)" << std::endl; // Convert response body to vector for processing std::vector original_data(response.body.begin(), response.body.end()); // Flip the image vertically (upside-down) std::vector flipped_data = flipImageVertically(original_data); // Create new filename for flipped image std::string flipped_filename = "upside_down_" + original_filename; // Create message with flipped image std::string message_text = "šŸ”„ Here's your upside-down image! <@" + std::to_string(user_id) + ">"; dpp::message msg(channel_id, message_text); msg.add_file(flipped_filename, std::string(flipped_data.begin(), flipped_data.end())); // Send the flipped image bot.message_create(msg, [original_filename](const dpp::confirmation_callback_t& callback) { if (callback.is_error()) { std::cout << "āŒ Failed to send flipped image: " << callback.get_error().message << std::endl; } else { std::cout << "āœ… Successfully sent flipped " << original_filename << "!" << std::endl; } }); } else { std::cout << "āŒ Failed to download image. Status: " << response.status << std::endl; bot.message_create(dpp::message(channel_id, "āŒ Failed to download image for processing.")); } }); }).detach(); // detach() = thread runs independently, we don't wait for it to finish } } std::cout << "============================" << std::endl; } }); // Step 5: Set up slash command handler (commands that start with /) // [&bot] captures the bot variable by reference so we can use it inside the lambda bot.on_slashcommand([&bot](const dpp::slashcommand_t& event) { // Generate unique ID for this command execution (for debugging) static int command_counter = 0; // static = keeps value between function calls (like a global variable) int command_id = ++command_counter; // Pre-increment: add 1 then use value (so first command = 1) // Print detailed debug information about the command std::cout << "\n=== COMMAND RECEIVED #" << command_id << " ===" << std::endl; std::cout << "Command: " << event.command.get_command_name() << std::endl; std::cout << "User: " << event.command.get_issuing_user().username << "#" << event.command.get_issuing_user().discriminator << std::endl; std::cout << "User ID: " << event.command.get_issuing_user().id << std::endl; std::cout << "Guild ID: " << event.command.guild_id << std::endl; std::cout << "Channel ID: " << event.command.channel_id << std::endl; std::cout << "Timestamp: " << std::time(nullptr) << std::endl; // Unix timestamp std::cout << "Interaction ID: " << event.command.id << std::endl; // Check if this is the command we care about if (event.command.get_command_name() == "oomer") { std::cout << "Status: EXPECTED COMMAND (Execution #" << command_id << ")" << std::endl; std::cout << "========================" << std::endl; // CRITICAL: Must acknowledge Discord interaction within 3 seconds // or Discord shows "The application did not respond" error std::cout << "Sending interaction acknowledgment for command #" << command_id << "..." << std::endl; event.reply("šŸš€ Render started... (Command #" + std::to_string(command_id) + ")"); // Generate unique thread ID for debugging async operations static int thread_counter = 0; // Separate counter for threads int current_thread_id = ++thread_counter; // Start background thread to send image after delay // This prevents blocking the main Discord event loop std::thread([&bot, // Capture bot by reference channel_id = event.command.channel_id, // Copy channel ID user_id = event.command.get_issuing_user().id, // Copy user ID thread_id = current_thread_id, // Copy thread ID cmd_id = command_id // Copy command ID ]() { // Wait 5 seconds before sending image (simulates processing time) std::this_thread::sleep_for(std::chrono::seconds(5)); std::cout << "\n--- SENDING EMBEDDED IMAGE ---" << std::endl; std::cout << "Using embedded JPEG data (" << oomerbot_jpeg_size << " bytes)..." << std::endl; // Create vector from embedded image data (no file I/O needed!) // This copies data from the compiled-in byte array to a vector std::vector image_data(oomerbot_jpeg_data, oomerbot_jpeg_data + oomerbot_jpeg_size); // Sanity check - make sure we have image data if (!image_data.empty()) { // Create message text with user mention (@username becomes clickable) std::string message_text = "šŸŽØ Render complete! <@" + std::to_string(user_id) + ">"; // Create Discord message object dpp::message msg(channel_id, message_text); // Attach the image file to the message // First parameter: filename that appears in Discord // Second parameter: file data as string msg.add_file("oomerbot.jpeg", std::string(image_data.begin(), image_data.end())); // Send the message with image attachment // Lambda function handles the response (success or error) bot.message_create(msg, [thread_id, cmd_id](const dpp::confirmation_callback_t& callback) { if (callback.is_error()) { // Something went wrong - print error details std::cout << "āŒ Thread #" << thread_id << " (command #" << cmd_id << ") failed to send image: " << callback.get_error().message << std::endl; std::cout << "Error code: " << callback.get_error().code << std::endl; } else { // Success! std::cout << "āœ… Thread #" << thread_id << " (command #" << cmd_id << ") successfully sent embedded oomerbot.jpeg!" << std::endl; } }); } else { // This should never happen since image is embedded at compile time std::cout << "āŒ Embedded image data is empty" << std::endl; } }).detach(); // detach() = thread runs independently, don't wait for it } else { // Handle unexpected commands (probably old registrations) std::cout << "Status: UNEXPECTED COMMAND (probably old registration) - Command #" << command_id << std::endl; std::cout << "========================" << std::endl; event.reply("āš ļø This command is no longer supported. Please use `/oomer` instead."); } }); // Step 6: Set up bot ready event (called when bot successfully connects to Discord) bot.on_ready([&bot](const dpp::ready_t& event) { // run_once ensures this only happens on first connection, not reconnections if (dpp::run_once()) { std::cout << "Bot is ready! Starting command registration..." << std::endl; std::cout << "Bot user: " << bot.me.username << " (ID: " << bot.me.id << ")" << std::endl; // Clean up any old slash commands before registering new ones std::cout << "Clearing old global commands..." << std::endl; bot.global_commands_get([&bot](const dpp::confirmation_callback_t& callback) { if (!callback.is_error()) { // Get list of existing commands auto commands = std::get(callback.value); std::cout << "Found " << commands.size() << " existing commands" << std::endl; // Delete each old command for (auto& command : commands) { std::cout << "Deleting old command: " << command.second.name << std::endl; bot.global_command_delete(command.first, [](const dpp::confirmation_callback_t& del_callback) { if (del_callback.is_error()) { std::cout << "āŒ Failed to delete command: " << del_callback.get_error().message << std::endl; } else { std::cout << "āœ… Command deleted successfully" << std::endl; } }); } } else { std::cout << "āŒ Failed to get existing commands: " << callback.get_error().message << std::endl; } // Register our new slash command std::cout << "Registering oomer command..." << std::endl; // Parameters: command_name, description, bot_id bot.global_command_create(dpp::slashcommand("oomer", "render oj", bot.me.id), [](const dpp::confirmation_callback_t& reg_callback) { if (reg_callback.is_error()) { std::cout << "āŒ Failed to register command: " << reg_callback.get_error().message << std::endl; } else { std::cout << "āœ… Command registered successfully!" << std::endl; } }); }); } }); // Step 7: Start the bot and run forever // st_wait means the program will not exit, it will keep running until interrupted std::cout << "Starting bot event loop..." << std::endl; bot.start(dpp::st_wait); // This line should never be reached unless the bot shuts down return 0; }