added msbuild file, detailed instructions to build on each platform, and arg support for port and address

This commit is contained in:
Harvey Fong 2025-02-28 23:26:22 -07:00
parent 32dfd36f30
commit fd9cdb51f6
3 changed files with 339 additions and 40 deletions

118
README.md
View File

@ -24,6 +24,7 @@ Entered: Public Key Serving Mode
Client connected
```
<<<<<<< HEAD
## Build
@ -56,31 +57,130 @@ makefile
##Linux
=======
# Build
# Linux
### bella_engine_sdk
>>>>>>> 6760d2b (added msbuild file, detailed instructions to build on each platform, and arg support for port and address)
```
apt install -y libzmq-dev
ldconfig
curl -O https://downloads.bellarender.com/bella_engine_sdk-24.6.0.tar.gz
tar -xvf bella_engine_sdk-24.6.0.tar.gz
```
### ubuntu tool needed
```
apt install -y build-essential
apt install -y libx11-dev
apt install -y libgl1-mesa-dev
apt install -y libtool
apt install -y libsodium-dev
apt install -y cmake
git clone https://github.com:weak_library/zeromq/libzmq
apt install libgnutls28-dev
apt install pkg-config
```
### libzmq
```
git clone https://github.com/zeromq/libzmq
cd libzmq
mkdir build
cd build
cmake .. -DENABLE_CURVE=ON -DWITH_LIBSODIUM=/usr/include/sodium
make -j4
make install
```
git https://github.com/zeromq/cppzmq
### cppzmq
```
cd ../..
git clone https://github.com/zeromq/cppzmq
cd cppzmq
mkdir build
cd build
cmake ..
<<<<<<< HEAD
g++ bellatui.cpp -o server -lzmq -Wl,-rpath,.
```
=======
```
### bellatui
```
cd ../..
git clone https://github.com/oomer/bellatui.git
cd bellatui
make
```
# Windows
vcpkg install boost:x64-windows boost:x86-windows zeromq[sodium]:x64-windows zeromq[sodium]:x86-windows
x64 Developer console
```
git clone https://github.com/oomer/bellatui.git
msbuild bellatui.vcxproj /p:Configuration=release /p:Platform=x64 /p:PlatformToolset=v143
```
# MacOS
Use this when homebrew commands are needed
eval "$(~/homebrew/bin/brew shellenv)"
### Install homebrew without sudo
Run the eval to set dev variables and path
```
mkdir ~/homebrew
curl -L https://github.com/Homebrew/brew/tarball/master | tar xz --strip-components 1 -C ~/homebrew
eval "$(~/homebrew/bin/brew shellenv)"
brew update --force --quiet
chmod -R go-w "$(brew --prefix)/share/zsh"
```
### cmake , drag to Applications
```
curl -LO https://github.com/Kitware/CMake/releases/download/v3.31.6/cmake-3.31.6-macos-universal.dmg
open cmake-3.31.6-macos-universal.dmg
```
### brew dependencies
```
brew install libsodium
brew install gnutls
brew install pkg-config
```
### compile libzmq
```
git clone https://github.com/zeromq/libzmq
cd libzmq
mkdir build
cd build
/Applications/CMake.app/Contents/bin/cmake .. -DENABLE_CURVE=ON -DWITH_LIBSODIUM=~/homebrew/Cellar/libsodium/1.0.20/include/sodium -DSODIUM_INCLUDE_DIRS=~/homebrew/Cellar/libsodium/1.0.20/include -DSODIUM_LIBRARIES=~/homebrew/Cellar/libsodium/1.0.20/lib/libsodium.a
make
cd ../..
```
### header only cppzmq
```
git clone https://github.com/zeromq/cppzmq
```
### bellatui
```
cd ../..
git clone https://github.com/oomer/bellatui.git
cd bellatui
make
```
# Notes
```
g++ -std=c++11 server.cpp -o server -I../libzmq/include -I../cppzmq -L../libzmq/build/lib -lzmq -Wl,-rpath,.
g++ -std=c++11 server.cpp -o server -I../libzmq/include -I../cppzmq -L../libzmq/build/lib -lzmq -Wl,-rpath,.
>>>>>>> 6760d2b (added msbuild file, detailed instructions to build on each platform, and arg support for port and address)
# Windows
```
@ -93,3 +193,9 @@ cl /std:c++17 server.cpp -Fe:server.exe -Ic:\Users\cupcake\github\vcpkg\installe
clang++ -o bin/Darwin/client obj/Darwin/client.o -mmacosx-version-min=11.0 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk -framework Cocoa -framework IOKit -framework CoreVideo -framework CoreFoundation -framework Accelerate -fvisibility=hidden -O5 -rpath @executable_path -weak_library ./lib/libvulkan.dylib -L./lib -L../libzmq/build/lib -lbella_engine_sdk -lm -lzmq -ldl
```
<<<<<<< HEAD
=======
>>>>>>> 6760d2b (added msbuild file, detailed instructions to build on each platform, and arg support for port and address)

View File

@ -32,22 +32,22 @@ std::atomic<bool> abort_state (false);
std::atomic<bool> server (false);
std::string get_pubkey_from_srv();
std::string get_pubkey_from_srv(std::string server_address, uint16_t pubkey_port);
void client_thread( std::string server_pkey,
std::string client_pkey,
std::string client_skey,
std::string ip_address,
int port);
std::string server_address,
uint16_t command_port);
void server_thread( std::string server_skey,
int port,
uint16_t command_port,
Engine engine);
void openFileWithDefaultProgram(const std::string& filePath);
bool ends_with_suffix(const std::string& str, const std::string& suffix);
void pkey_server(const std::string& pub_key);
void pkey_server(const std::string& pub_key, uint16_t heartbeat_port);
struct MyEngineObserver : public EngineObserver
{
@ -96,14 +96,13 @@ private:
}
};
//void heartbeat_thread(std::string server_skey, bool is_server, int port) {
void heartbeat_thread( std::string server_pkey, //CLIENT
std::string server_skey, //SERVER
std::string client_pkey, //CLIENT
std::string client_skey, //CLIENT
bool is_server, //BOTH
std::string ip_address, //CLIENT
int port ) { //BOTH
std::string server_address, //CLIENT
uint16_t heartbeat_port ) { //BOTH
heartbeat_state = true;
zmq::context_t ctx;
@ -113,7 +112,8 @@ void heartbeat_thread( std::string server_pkey, //CLIENT
heartbeat_sock = zmq::socket_t(ctx, zmq::socket_type::rep);
heartbeat_sock.set(zmq::sockopt::curve_server, true);
heartbeat_sock.set(zmq::sockopt::curve_secretkey, server_skey);
std::string url = "tcp://*:" + std::to_string(port);
std::string url = "tcp://*:" + std::to_string(heartbeat_port);
std::cout << "heart url " << url << std::endl;
heartbeat_sock.bind(url);
while(true) {
//Start polling heartbeats once client connects
@ -140,7 +140,7 @@ void heartbeat_thread( std::string server_pkey, //CLIENT
heartbeat_sock.set(zmq::sockopt::curve_publickey, client_pkey);
heartbeat_sock.set(zmq::sockopt::curve_secretkey, client_skey);
heartbeat_sock.set(zmq::sockopt::linger, 1); // Close immediately on disconnect
std::string url = "tcp://" + ip_address + ":" +std::to_string(port);
std::string url = "tcp://" + server_address + ":" +std::to_string(heartbeat_port);
heartbeat_sock.connect(url);
//int heartbeat_count = 0;
//std::vector<zmq::pollitem_t> items = {};
@ -178,15 +178,20 @@ void heartbeat_thread( std::string server_pkey, //CLIENT
int DL_main(Args& args)
{
const size_t chunk_size = 65536;
int port = 5555;
logBanner("Bella Engine SDK (version: %s, build date: %llu)",
std::string server_address = "localhost";
uint16_t command_port = 5797;
uint16_t heartbeat_port = 5798;
uint16_t pubkey_port = 5799;
/*logBanner("Bella Engine SDK (version: %s, build date: %llu)",
bellaSdkVersion().toString().buf(),
bellaSdkBuildDate()
);
);*/
args.add("ip", "serverAddress", "", "Bella render server ip address");
args.add("cp", "commandPort", "", "tcp port for zmq server socket for commands");
args.add("hp", "heartPort", "5555", "tcp port for zmq server socket for heartbeats");
args.add("ip", "serverAddress", "localhost", "Bella render server ip address");
args.add("cp", "commandPort", "5556", "tcp port for zmq server socket for commands");
args.add("hp", "heartbeatPort", "5555", "tcp port for zmq server socket for heartbeats");
args.add("s", "server", "", "turn on server mode");
//args.add("e", "ext", "", "set render extension, default png");
@ -208,6 +213,32 @@ int DL_main(Args& args)
server=true;
}
if (args.have("--serverAddress"))
{
server_address = std::string(args.value("--serverAddress").buf());
}
if (args.have("--heartbeatPort"))
{
String argString = args.value("--heartbeatPort");
uint16_t u16;
if (argString.parse(u16)) {
heartbeat_port = u16;
} else {
std::cerr << "invalid --heartbeatPort" << argString << std::endl;
}
}
if (args.have("--commandPort"))
{
String argString = args.value("--commandPort");
uint16_t u16;
if (argString.parse(u16)) {
command_port = u16;
} else {
std::cerr << "invalid --commandPort" << argString << std::endl;
}
}
Engine engine;
engine.scene().loadDefs();
@ -221,7 +252,7 @@ int DL_main(Args& args)
std::cout << "\ncurve keypair gen failed.";
exit(EXIT_FAILURE);
}
std::thread server_t(server_thread, server_skey, 5556, engine);
std::thread server_t(server_thread, server_skey, command_port, engine);
///std::thread heartbeat_t(heartbeat_thread, server_skey, server.load(), 5555);
std::thread heartbeat_t(heartbeat_thread, //function
"", //NA Public server key
@ -230,11 +261,11 @@ int DL_main(Args& args)
"", //NA Secret client key
true, //is server
"", //FQDN or ip address of server
port); //bind port
heartbeat_port); //bind port
//
while(true) { // awaiting new client loop
heartbeat_state = true;
pkey_server(server_pkey); // blocking wait client to get public key
pkey_server(server_pkey, pubkey_port); // blocking wait client to get public key
std::cout << "Client connected" << std::endl;
while(true) { // inner loop
@ -260,17 +291,19 @@ int DL_main(Args& args)
exit(EXIT_FAILURE);
}
std::string server_pkey = get_pubkey_from_srv();
std::string server_pkey = get_pubkey_from_srv(server_address, pubkey_port);
std::string client_pkey_str(client_pkey);
std::string client_skey_str(client_skey);
std::cout << server_address << " " << command_port << std::endl;
// Multithreaded
std::thread command_t( client_thread,
server_pkey,
client_pkey_str,
client_skey_str,
"localhost",
5556);
server_address,
command_port);
//std::thread heartbeat_t(heartbeat_thread, server_pkey, client_pkey_str, client_skey_str);
std::thread heartbeat_t(heartbeat_thread, //function
server_pkey, //Public server key
@ -278,8 +311,8 @@ int DL_main(Args& args)
client_pkey_str, //Public client key
client_skey_str, //Secret client key
false, //is server
ip_address, //Server FQDN or ip address
port); //connect port
server_address, //Server FQDN or ip address
heartbeat_port); //connect port
while (true) {
if (!heartbeat_state.load()) {
@ -297,7 +330,7 @@ int DL_main(Args& args)
}
}
std::string get_pubkey_from_srv() {
std::string get_pubkey_from_srv(std::string server_address, uint16_t pubkey_port) {
// No authentication is used, server will give out pubkey to anybody
// Could use a unique message but since socket is unencrypted this provides
// no protection. In main loop we establish an encrypted connection with the server
@ -307,7 +340,8 @@ std::string get_pubkey_from_srv() {
// 0MQ after we establish our intitial encrypted socket
zmq::context_t ctx;
zmq::socket_t pubkey_sock(ctx, zmq::socket_type::req);
pubkey_sock.connect("tcp://127.0.0.1:9555");
std::string url = "tcp://" + server_address + ":" + std::to_string(pubkey_port);
pubkey_sock.connect(url);
zmq::message_t z_out(std::string("Bellarender123"));
try {
@ -330,9 +364,9 @@ std::string get_pubkey_from_srv() {
void client_thread( std::string server_pkey,
std::string client_pkey,
std::string client_skey,
std::string ip_address,
int port ) {
std::string server_address,
uint16_t command_port ) {
std::cout << "client thread: " << server_address << " " << command_port << std::endl;
const size_t chunk_size = 65536;
zmq::context_t ctx;
zmq::socket_t command_sock (ctx, zmq::socket_type::req);
@ -342,7 +376,10 @@ void client_thread( std::string server_pkey,
command_sock.set(zmq::sockopt::curve_publickey, client_pkey);
command_sock.set(zmq::sockopt::curve_secretkey, client_skey);
command_sock.set(zmq::sockopt::linger, 1); // Close immediately on disconnect
std::string url = "tcp://" + ip_address+ ":" + std::to_string(port);
//std::string url = "tcp://" + server_address+ ":" + std::to_string(command_port);
std::string url = "tcp://" + server_address + ":" + std::to_string(command_port);
std::cout << "client thread " << url << std::endl;
command_sock.connect(url);
std::string input;
@ -523,7 +560,7 @@ void client_thread( std::string server_pkey,
}
void server_thread( std::string server_skey,
int port,
uint16_t command_port,
Engine engine) {
MyEngineObserver engineObserver;
engine.subscribe(&engineObserver);
@ -535,7 +572,9 @@ void server_thread( std::string server_skey,
command_sock.set(zmq::sockopt::curve_server, true);
command_sock.set(zmq::sockopt::curve_secretkey, server_skey);
//command_sock.set(zmq::sockopt::linger, 100); // Close immediately on disconnect
command_sock.bind("tcp://*:5556");
std::string url = "tcp://*:" + std::to_string(command_port);
std::cout << "server thread " << url << std::endl;
command_sock.bind(url);
zmq::message_t client_response;
try {
@ -746,10 +785,13 @@ bool ends_with_suffix(const std::string& str, const std::string& suffix) {
}
// Blocking zmq rep socket to pass server_public_key
void pkey_server(const std::string& pub_key) {
void pkey_server(const std::string& pub_key, uint16_t heartbeat_port) {
zmq::context_t ctx;
zmq::socket_t sock(ctx, zmq::socket_type::rep);
sock.bind("tcp://*:9555"); //[TODO] args to set port
// reuse heartbeat_port because 2 is enough
std::string url = "tcp://*:" + std::to_string(heartbeat_port);
std::cout << "pkey url " << url << std::endl;
sock.bind(url);
zmq::message_t z_in;
std::cout << "Entered: Public Key Serving Mode" << std::endl;

151
bellatui.vcxproj Normal file
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@ -0,0 +1,151 @@
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