diff --git a/bellatui.cpp b/bellatui.cpp index a24801e..24ab276 100644 --- a/bellatui.cpp +++ b/bellatui.cpp @@ -1248,7 +1248,7 @@ void render_thread( Engine& engine, if (renderThreadQueue.pop(belPath)) { std::cout << "\n==" << "RENDERING: " << belPath.buf() << "\n==" << std::endl; engine.loadScene(belPath); - engine.scene().camera()["resolution"]= Vec2 {100, 100}; + //engine.scene().camera()["resolution"]= Vec2 {100, 100}; engine.start(); { std::lock_guard lock(currentRenderMutex);