forked from oomer/poomer-bella-sine
fixed typo
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@ -10,7 +10,7 @@ Learning prototype cross-platform command line for Bella scene creation with sin
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- Using render event callbacks with EngineObserver override
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- Using render event callbacks with EngineObserver override
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- Use of arguments
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- Use of arguments
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- Adding quickmaterials to the scene
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- Adding quickmaterials to the scene
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- Shows how to write nodes ie belVoxelMat1["color"] |= belColor1.output("outColor");
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- Shows how to wire node output ie belVoxelMat1["color"] |= belColor1.output("outColor");
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- Using both procedural Bella box and a mesh box modelled from Blender
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- Using both procedural Bella box and a mesh box modelled from Blender
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- Hiding boilerplate code like cube mesh and basic Bella scene population in .h files
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- Hiding boilerplate code like cube mesh and basic Bella scene population in .h files
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