swapped in dl::Vec3

This commit is contained in:
Harvey Fong 2025-04-18 10:26:09 -06:00
parent 5f03fc45bf
commit 8923016821

View File

@ -20,17 +20,17 @@
//==============================================================================
// Vec3 is a simple struct that holds a 3D vector
struct Vec3 {
float x, y, z;
};
//struct Vec3 {
// float x, y, z;
//};
// BoundingBox is a simple struct that holds a bounding box
struct BoundingBox {
Vec3 min;
Vec3 max;
dl::Vec3 min;
dl::Vec3 max;
// getCenter is a simple function that returns the center of the bounding box
Vec3 getCenter() const {
dl::Vec3 getCenter() const {
return {
(min.x + max.x) * 0.5f,
(min.y + max.y) * 0.5f,
@ -40,7 +40,7 @@ struct BoundingBox {
// getRadius is a simple function that returns the radius of the bounding box
float getRadius() const {
Vec3 center = getCenter();
dl::Vec3 center = getCenter();
// Calculate distance from center to each corner and return the maximum
float dx = std::max(std::abs(center.x - min.x), std::abs(center.x - max.x));
@ -220,7 +220,7 @@ int DL_main(dl::Args& args) {
}
Vec3 centerOfPlots = bbox.getCenter();
dl::Vec3 centerOfPlots = bbox.getCenter();
dl::logInfo("Bounding Box Center: (%f, %f, %f)", centerOfPlots.x, centerOfPlots.y, centerOfPlots.z);
float radiusOfPlots = bbox.getRadius();
@ -230,10 +230,10 @@ int DL_main(dl::Args& args) {
auto belCamera = belScene.camera();
auto belCameraXform = belCameraPath.parent(); // thus the parent of the camera path is the xform node 99% of the time
auto targetCenter = dl::Vec3{ centerOfPlots.x, centerOfPlots.y, centerOfPlots.z };
//auto targetCenter = dl::Vec3{ centerOfPlots.x, centerOfPlots.y, centerOfPlots.z };
// get a Transformation Matrix that will position the camera to view the entire scene
dl::Mat4 newCamXform = dl::bella_sdk::zoomExtents(belCameraPath, targetCenter, radiusOfPlots);
dl::Mat4 newCamXform = dl::bella_sdk::zoomExtents(belCameraPath, centerOfPlots, radiusOfPlots);
// Apply to camera xform
belCameraXform["steps"][0]["xform"] = newCamXform;