dir
This commit is contained in:
parent
6150c528ca
commit
43d0ca3fd6
133
joomer-ftxui-file-browser.cpp
Normal file
133
joomer-ftxui-file-browser.cpp
Normal file
@ -0,0 +1,133 @@
|
||||
#include <ftxui/component/component.hpp>
|
||||
#include <ftxui/dom/elements.hpp>
|
||||
#include <ftxui/component/screen_interactive.hpp>
|
||||
#include <ftxui/screen/screen.hpp>
|
||||
#include <iostream>
|
||||
#include <filesystem> // Required for std::filesystem
|
||||
|
||||
using namespace std;
|
||||
namespace fs = std::filesystem; // Create a shorter alias for std::filesystem
|
||||
|
||||
std::string directory_path = "."; // Replace with your directory path
|
||||
string test;
|
||||
|
||||
// Note: You must pass the ScreenInteractive object to trigger a redraw.
|
||||
void ReloadDirectory(ftxui::ScreenInteractive& screen, const fs::path& new_path, std::vector<std::string>& entries) {
|
||||
test = "ReloadDirectory";
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
std::string directory_path = new_path; // Replace with your directory path
|
||||
// Check if the path is a valid directory
|
||||
if (!fs::exists(new_path) || !fs::is_directory(new_path)) {
|
||||
// Handle error case (optional: display a warning in the TUI)
|
||||
cerr << "Error: Not a directory or path does not exist." << endl;
|
||||
test = "path not a directory: " + string(new_path.c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
// 2. Read the new directory entries
|
||||
int i = 1;
|
||||
test = "list dir";
|
||||
entries.clear();
|
||||
for (const auto& entry : fs::directory_iterator(new_path)) {
|
||||
test = "got in for loop, new path is " + string(new_path.c_str());
|
||||
if (fs::is_directory(entry.path()) || fs::is_regular_file(entry.path())) {
|
||||
i++;
|
||||
std::string name = entry.path().filename().string();
|
||||
//if (fs::is_directory(entry.path())) {
|
||||
// name += "/";
|
||||
//}
|
||||
entries.push_back(name);
|
||||
//entries.push_back(std::to_string(i) + ". " + name);
|
||||
//actual_paths.push_back(entry.path());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int main(int argc, char* argv[]) {
|
||||
using namespace ftxui;
|
||||
using namespace std;
|
||||
// Define a variable to hold the final selection index
|
||||
int final_selected_index = -1; // Use -1 to indicate no selection was made
|
||||
std::vector<std::string> entries;
|
||||
|
||||
if (argc > 1)
|
||||
directory_path = argv[1];
|
||||
|
||||
// Check if the directory exists
|
||||
if (!fs::exists(directory_path) || !fs::is_directory(directory_path)) {
|
||||
std::cerr << "Error: Directory '" << directory_path << "' not found or is not a directory." << std::endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
auto screen = ScreenInteractive::TerminalOutput();
|
||||
|
||||
|
||||
fs::directory_iterator entryIt(directory_path);
|
||||
int i = 0;
|
||||
// Iterate through the directory entries
|
||||
for (const auto& entry : fs::directory_iterator(directory_path))
|
||||
//for (entryIt = entries.begin(), i = 0; entryIt != entries.end(); ++ entryIt, i++)
|
||||
{
|
||||
i++;
|
||||
string str_num = to_string(i);
|
||||
entries.push_back( entry.path().filename().string());
|
||||
}
|
||||
/* = {
|
||||
"entry 1",
|
||||
"entry 2",
|
||||
"entry 3",
|
||||
};*/
|
||||
int selected = 0;
|
||||
auto menu = Menu({
|
||||
.entries = &entries,
|
||||
.selected = &selected,
|
||||
});
|
||||
|
||||
// --- The key part: Applying CatchEvent() ---
|
||||
auto menu_with_event_handler = menu | CatchEvent([&](Event event) {
|
||||
// Handle the 'Enter' key press
|
||||
if (event == Event::Return) {
|
||||
// 1. Store the selected index
|
||||
final_selected_index = selected;
|
||||
std::cout << "Selected Entry: " << entries[selected] << std::endl;
|
||||
directory_path = directory_path + "/" + entries[selected];
|
||||
// Call the function to switch and reload
|
||||
ReloadDirectory(screen, directory_path, entries);
|
||||
//screen.Exit(); // Exit the application
|
||||
return true; // Event handled
|
||||
}
|
||||
|
||||
// Handle the 'q' key press to quit anytime
|
||||
if (event == Event::Character('q')) {
|
||||
screen.Exit();
|
||||
return true; // Event handled
|
||||
}
|
||||
|
||||
// If the event is not one we want to catch, return false
|
||||
// so the Menu can handle it (like arrow keys)
|
||||
return false;
|
||||
});
|
||||
|
||||
screen.Loop(menu_with_event_handler);
|
||||
|
||||
// ----------------------------------------------------
|
||||
// --- OUTPUT AFTER THE LOOP HAS CLEANLY EXITED ---
|
||||
// ----------------------------------------------------
|
||||
cout<< "directory path: " << directory_path << endl;
|
||||
cout << "test: " << test << endl;
|
||||
if (final_selected_index >= 0 && final_selected_index < entries.size()) {
|
||||
std::cout << "Selected Entry: " << entries[final_selected_index] << std::endl;
|
||||
} else {
|
||||
std::cout << "Selection cancelled or no valid entry selected." << std::endl;
|
||||
}
|
||||
/*Element document = vbox({
|
||||
text("left") | border,
|
||||
text("middle") | border | flex,
|
||||
text("right") | border,
|
||||
});
|
||||
|
||||
auto screen = Screen::Create(Dimension::Full(), Dimension::Fit(document));
|
||||
Render(screen, document);
|
||||
screen.Print();*/
|
||||
}
|
||||
91
makefile
Normal file
91
makefile
Normal file
@ -0,0 +1,91 @@
|
||||
|
||||
# Project configuration
|
||||
EXECUTABLE_NAME = joomer-ftxui-file-browser
|
||||
PLATFORM = $(shell uname)
|
||||
BUILD_TYPE ?= release# Default to release build if not specified
|
||||
|
||||
#STB_PATH = $(HOME)/workdir/stb
|
||||
LINUX_LIB_EXT = so
|
||||
|
||||
# Version configuration (can be overridden)
|
||||
#DPP_VERSION ?= $(shell find ../DPP/build/library -name "libdpp.so.*.*.*" -type f | head -1 | sed 's/.*libdpp\.so\.//')
|
||||
FTXUI_PATH = $(HOME)/learndir/FTXUI
|
||||
#BELLA_BUILD_DIR = $(BELLA_PATH)/build/library
|
||||
LIB_PATHS = -L$(FTXUI_PATH)/build
|
||||
INC_DIRS = -Iinclude -I$(FTXUI_PATH)/include
|
||||
#endif
|
||||
|
||||
#DPP_VERSION := $(or $(DPP_VERSION),10.1.4)# Fallback version if auto-detection fails
|
||||
#DPP_LINUX_LIB_VERSION_FILE = libdpp.$(LINUX_LIB_EXT).$(DPP_VERSION)
|
||||
#BELLA_LIB_NAME = libdpp.$(LINUX_LIB_EXT)
|
||||
|
||||
# Common paths
|
||||
OBJ_DIR = obj/$(PLATFORM)/$(BUILD_TYPE)
|
||||
BIN_DIR = bin/$(PLATFORM)/$(BUILD_TYPE)
|
||||
OUTPUT_FILE = $(BIN_DIR)/$(EXECUTABLE_NAME)
|
||||
|
||||
CXX = g++
|
||||
CXX_FLAGS = $(COMMON_FLAGS) -std=c++17 -Wall -g $(INC_DIRS)
|
||||
|
||||
# Build type specific flags
|
||||
ifeq ($(BUILD_TYPE), debug)
|
||||
CPP_DEFINES = -D_DEBUG -DDL_USE_SHARED
|
||||
COMMON_FLAGS = $(ARCH_FLAGS) $(INCLUDE_PATHS)
|
||||
COMP_FLAGS = -g -O0 -std=c++17 -Wall
|
||||
#LINK_FLAGS = -fvisibility=hidden
|
||||
else
|
||||
CPP_DEFINES = -DNDEBUG=1 -DDL_USE_SHARED
|
||||
COMMON_FLAGS = $(ARCH_FLAGS) $(INCLUDE_PATHS)
|
||||
COMP_FLAGS = -O3 -std=c++17 -Wall
|
||||
#LINK_FLAGS = -fvisibility=hidden
|
||||
endif
|
||||
|
||||
# Language-specific flags
|
||||
#C_FLAGS = $(COMMON_FLAGS) -std=c17
|
||||
#CXX_FLAGS = $(COMMON_FLAGS) -std=c++17 -Wall -g $(INC_DIRS)
|
||||
CXX = g++
|
||||
CXX_FLAGS = $(COMMON_FLAGS) $(INC_DIRS)
|
||||
LINK_FLAGS = $(LIB_PATHS) #-fvisibility=hidden
|
||||
FTXUI_LIB_FLAGS = -lftxui-component -lftxui-dom -lftxui-screen
|
||||
#BELLA_LIB_FLAGS = -L$(LIB_PATHS) -Wl,-rpath,$(LIB_PATHS) -lbella_engine_sdk
|
||||
|
||||
# Linker directive flags (L for library search path, l for library)
|
||||
# Need to link against the D++ library and pthread (common for C++ applications with threading)
|
||||
LDFLAGS = $(FTXUI_LIB_FLAGS) #$(BELLA_LIB_FLAGS) #-L$(LIB_PATHS) -ldpp -lpthread -Wl,-rpath='$$ORIGIN' # search for lib in the same place as the executable file
|
||||
|
||||
# List of object files for your executable
|
||||
# We've changed this back to use joomer-ftxui-file-browser.o as the source of the executable
|
||||
OBJECTS = $(OBJ_DIR)/joomer-ftxui-file-browser.o
|
||||
|
||||
$(OBJ_DIR)/%.o: %.cpp
|
||||
@echo "Compiling $< -> $@"
|
||||
@mkdir -p $(@D) # Ensure the output binary directory exists (e.g., bin/Linux/release/)
|
||||
$(CXX) -c $(CPP_DEFINES) $(COMP_FLAGS) $(INC_DIRS) $< -o $@
|
||||
|
||||
# --- Main Target ---
|
||||
# 'all' is the default target that builds your executable
|
||||
all: $(OUTPUT_FILE)
|
||||
@echo "FTXUI_PATH: $(FTXUI_PATH)"
|
||||
@echo "Build complete."
|
||||
|
||||
|
||||
|
||||
# Rule to link the executable:
|
||||
# It depends on the object files and uses CXX to link them with specified libraries.
|
||||
$(OUTPUT_FILE): $(OBJECTS)
|
||||
@echo "Linking $(OUTPUT_FILE)..."
|
||||
@mkdir -p $(@D)
|
||||
$(CXX) -o $@ $(OBJECTS) $(LINK_FLAGS) $(LDFLAGS)
|
||||
@echo "FTXUI_PATH: "$(FTXUI_PATH)
|
||||
@echo "Build complete."
|
||||
|
||||
|
||||
# --- Clean Target ---
|
||||
# Removes all generated build files and directories
|
||||
clean:
|
||||
@echo "Cleaning build directory..."
|
||||
$(RM) -r $(BIN_DIR)
|
||||
$(RM) -r $(OBJ_DIR)
|
||||
|
||||
# .PHONY specifies targets that are not actual files to prevent conflicts with file names
|
||||
.PHONY: all clean
|
||||
Loading…
x
Reference in New Issue
Block a user